![]() Other items, however, do grant the protagonist abilities, and some are required to access new areas of the game. Items in the game help advance the plot, some of which do not grant any abilities, but open up a new area or allow another item to be taken. Initially, the protagonist is equipped with a whip, and has a small amount of vitality. Lemeza in the Mausoleum of the Giants zone. The protagonist has a laptop MSX in his possession throughout the game, and can collect or buy ROM cartridges for it many of these can be combined to produce various special effects. The opening sequence parodies the typical load screen of the MSX, displaying the amount of available video RAM and a copy of the MSX logo. Since the game was intended as a tribute to the MSX games of the 1980s (and especially to Maze of Galious), it uses the 16-color palette and low resolution typical of those games. Many powerups will allow the player to reach new areas, but the game gives no indication of where to go. Although there is only one ending in the game there are many ways to get there, in that completing objectives in the game (gaining power ups and reaching new areas) is not linear, nor is there an obvious recommended path to take. The protagonist of the game is Lemeza, a whip wielding adventurer exploring the tomb within La-Mulana. The game was later remade from the ground up in a 16-bit style for the Wii, and later PC, Mac, Linux and PlayStation Vita. ![]() Released on June 27, 2006, in Japan for Microsoft Windows, the game was only available in Japanese, but an English translation patch has been produced by Ian Kelley of AGTP. ![]() MĘlana) is a platform-adventure video game, designed to imitate the look and feel of MSX games. ![]()
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